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KNOCKDOWN TV

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My Role

UI/UX Designer

Effects Artist and Animator

Technical Artist

Genre

Fighting Game

Collaborators

Brian S.Chung

Dylan Nelkin

Chapin Boyer

Connor Carson

Completion Date

May 2019

Knockdown TV is a simple fighting game where reading your opponent is everything. It's all about knocking them down not just once, but again and again.

No long move lists to memorize or complicated inputs to practice. There's just 3 attacks: punch, kick, and counter. Each attack knocks your opponent down to the ground. From there, they can either get up, roll left, or roll right -- so try to get a follow-up hit!

The prototype can be downloaded at itch.io page via the link below.

Concept Arts + Sketches

Except for the character design, all assets have been made, designed, and implemented by myself.

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